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Elizaveta Tyurina
Elizaveta Tyurina
3D artist
Bryansk, Russia

Summary

Hello! I am Elizaveta, 3D artist with 2D art background. I have experience in creating models optimised for games and animation. My experience includes rigging, creating LODs, baking textures, and optimising UVs.
I can model both props and characters, adapt to any style, and come up with my own ideas for maximum visual effect.
I am familiar with shaders and the creation of procedural and smart materials in Blender, Substance Painter, and Substance Designer.
I mainly use Blender to create models, but I am also familiar with Maya and 3ds Max. I also have some experience with sculpting organic forms, mainly in Blender and, to a lesser extent, in ZBrush.

Skills

3D ModelingLow-poly ModelingUV MappingRetopologyTexturingHard Surface ModelingSculpting

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
PureRef
PureRef

Productions

    • Video Game
      Underquest
    • Year
      2024
    • Role
      3D Artist
    • Company
      Otherside Bay Team